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Quests Overview
Quests are time-limited, recurring challenges that users can complete to earn one-time rewards. Unlike achievements, which are permanent unlocks that award badges or stickers, quests offer temporary objectives with immediate rewards such as points or digital assets.
Key Differences: Quests vs Achievements
| Feature | Quests | Achievements |
|---|---|---|
| Duration | Time-limited and recurring | Permanent, one-time unlock |
| Rewards | Points, digital assets | Badges, stickers, permanent recognition |
| Completion | Can be completed multiple times (when recurring) | Unlocked once and remains unlocked |
| Purpose | Drive immediate engagement and activity | Long-term progression and status |
| Display | Active during quest period only | Permanently displayed in user profile |
How Quests Work
Time-Limited Nature
Quests have specific start and end dates, creating urgency and encouraging immediate participation. Users must complete the quest objectives within the designated timeframe to earn rewards.
Recurring Opportunities
Many quests are designed to recur on a schedule (daily, weekly, monthly), giving users regular opportunities to engage and earn rewards. This creates consistent touchpoints with your platform.
Immediate Rewards
When users complete a quest, they receive instant gratification through:
- Points: Adding to their overall score or currency
- Digital Assets: Virtual items, tokens, or collectibles
- Temporary Boosts: Enhanced abilities or privileges for a limited time
- Exclusive Content: Access to special features or content
Quest Pools
Quest Pools are collections of related quests that are grouped together for better organization and management. They allow you to create thematic quest collections and control how quests are distributed to users.
What are Quest Pools?
A Quest Pool is essentially a container that holds multiple quests with similar themes, objectives, or target audiences. Instead of managing individual quests separately, pools allow you to:
- Group Related Content: Organize quests by theme (e.g., "Holiday Quests", "New User Onboarding", "Power User Challenges")
- Control Distribution: Manage which users see which quest collections
- Simplify Management: Update multiple related quests simultaneously
- Create Progressive Experiences: Design quest sequences that build upon each other
Types of Quest Pools
Themed Pools
- Seasonal Events: Halloween, Christmas, Summer campaigns
- Product Launches: Quests related to new feature rollouts
- Community Events: Special community engagement drives
How Pools Work with Individual Quests
Quests within a pool can still maintain their individual characteristics:
- Independent Timing: Each quest in a pool can have different start/end dates
- Unique Rewards: Different reward structures within the same pool
- Varied Difficulty: Mix of easy and challenging quests in one collection
- Flexible Requirements: Different completion criteria for each quest
Progress Tracking
Real-time progress indicators show users how close they are to completion, maintaining engagement and motivation.